

In addition, each shape has an Enable In Renderer parameter. Shape objects have the Renderable option turned on by default. Making a light non-renderable effectively turns it off. Like dummy objects, nonrenderable objects can manipulate other objects in the scene.įor lights, this is the only available control in the Rendering Controls group. Nonrenderable objects don't cast shadows or affect the visual component of the rendered scene.

Makes an object or selected objects appear or disappear from rendered output. By default this track uses a Bezier float controller. You can animate this parameter doing so assigns a Visibility track to the object. At 0.0, the object is completely invisible when rendered. Note: If multiple objects are selected and have different values for this setting, this button reads “Mixed.”Ĭontrols the rendered visibility of the object. Displays "None" if the object is not part of a group.ĭisplays the name of the layer which the object is assigned to. Displays "None" if no material is assigned.ĭisplays the number of children hierarchically linked to the object.ĭisplays the name of the group or assembly to which the object belongs. Shows "Scene Root" if the object has no hierarchical parent.ĭisplays the name of the material assigned to the object. These values can change over time: they are valid only for the current frame and the current view.ĭisplays the name of the object's parent in a hierarchy. (Shape Curves is the value that appeared as "Polygons" in previous releases.) Shape Vertices is the number of vertices in the shape, and Shape Curves is the number of polygons. Faces for renderable shapes are generated only at rendering time.Īppear only for shape objects. For shapes, these values are the values used if you have made the shape renderable. ), the object color is set to By Layer and is controlled by the color of theĭisplays the X, Y, and Z dimensions of the object's extents.ĭisplay the number of vertices and faces in the object.

Note: If the color swatch is black-and-white (
